DSLRigger – Episode 3 – 3D-scanning with MakerBot Digitizer – Handles

In this episode we’re taking a look on how to use real world objects to create a shape, then digitalize (3D-scan) that part and use it within a design.

We’re using MakerBots Digitizer (unpacking coming soon) to digitalize a clay-model that was designed to fit a “normal swede”. It should fit rest of the world quite alright…

The model is then processed in Autodesk Meshmixer and McNeel Rhino 3D to become a proper surface model.


Thingiverse (constantly updates): http://www.thingiverse.com/AMID/designs

Category: Projects
About The Author
- 3D-visionary enthusiast exploring the world of 3D-printing.With 12+ years of 3D experience from visualization, VFX and CAD-design and the industry itself, I tend to find interest and ideas from the world around me.

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <s> <strike> <strong>

This site uses Akismet to reduce spam. Learn how your comment data is processed.